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[Command] Filter
Replies: 1
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Mon Nov 01, 2021 8:32 pm
Filter(Tag) or Filter(Tag,Tag1)
USE:
Limit a sex scene to animations that have the specified tag.
TYPE : Command, non-Ref
RETURNS : /
THEME...
1 Replies 301 Views
Last post by
Mon Nov 07, 2022 7:55 pm
[Command] ModifyRaceFetish
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Mon Jun 20, 2022 9:29 pm
Actor.ModifyRaceFetish(Actor1, min, max)
USE :
Finds the ethnicity type of an actor, then applies a minimum and maximum value for the level of...
0 Replies 245 Views
Last post by
Mon Jun 20, 2022 9:29 pm
[Command] RaceToString
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Mon Jun 20, 2022 9:28 pm
Actor2.RaceToString()
USE :
This command gets the ethnicity type of an actor.
TYPE : Command, Non-Ref
RETURNS : /
THEME : Ethnicity...
0 Replies 238 Views
Last post by
Mon Jun 20, 2022 9:28 pm
[Command] OverwriteCurrentLocation
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Wed Jun 15, 2022 6:49 pm
OverwriteCurrentLocation(location)
USE:
Change an actor's current location by overwriting the current location.
TYPE: Command, Ref
RETURNS:...
0 Replies 327 Views
Last post by
Wed Jun 15, 2022 6:49 pm
[Command] enterBusinessName
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Thu Mar 17, 2022 6:19 pm
enterBusinessName()
USE :
Displays a text box so that the player can type in this business's name.
TYPE : Command, Ref
RETURNS : /
THEME :...
0 Replies 222 Views
Last post by
Thu Mar 17, 2022 6:19 pm
[Command] enterCustom
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Thu Mar 17, 2022 6:17 pm
enterCustom()
USE :
Used to assign a name, a label, a relationship, ... to a person.
TYPE : Command, Ref
RETURNS : Actor
THEME : Actor...
0 Replies 357 Views
Last post by
Thu Mar 17, 2022 6:17 pm
[Command] OpenRelationship
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Thu Mar 17, 2022 6:01 pm
OpenRelationship()
USE :
Check if Player is in open relationship
TYPE : Command, Non-Ref
RETURNS : /
THEME :
COMPARE :
EXAMPLE:
0 Replies 233 Views
Last post by
Thu Mar 17, 2022 6:01 pm
[Command] clearBondage
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Sat Dec 11, 2021 3:54 pm
clearBondage()
USE:
Clears a custom bondage accessory/clothing set by a previous call to dressBondage().
Introduced in LP 4.19.
TYPE :...
0 Replies 251 Views
Last post by
Sat Dec 11, 2021 3:54 pm
[Command] stripOne
Replies: 1
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Sat Nov 06, 2021 10:20 pm
Actor.stripOne(except1, except2, ...)
USE :
Strip this actor of a single currently equipped piece of clothes (but still follows logical order, so...
1 Replies 300 Views
Last post by
Sat Dec 04, 2021 7:13 am
[Command] generatePersonTemporary
Replies: 1
by
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Mon Nov 01, 2021 9:01 pm
generatePersonTemporary() or
generatePersonTemporary(preset1, preset2, ..., presetN)
USE :
Generate a new actor.
If nothing inside the bracket:...
1 Replies 460 Views
Last post by
Mon Nov 29, 2021 11:01 pm
[Command] setRaceGenerated
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Sun Nov 21, 2021 2:07 am
setRaceGenerated(Player, false) or
setRaceGenerated(black)
USE :
To set the actor to a certain ethnic group.
PARAMETERS :
arab
asian
black...
0 Replies 343 Views
Last post by
Sun Nov 21, 2021 2:07 am
[Command] removeNpcRelationship
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Sat Nov 13, 2021 10:49 am
removeNpcRelationship(Actor1, Actor2, ..., ActorN)
USE :
Remove any relationships between 2 or more NPCs.
TYPE : Command, non-Ref
RETURNS :...
0 Replies 245 Views
Last post by
Sat Nov 13, 2021 10:49 am
[Command] setHomeCity
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Sat Nov 13, 2021 10:45 am
setHomeCity()
USE :
Will be added soon!
TYPE : Command, Reference
RETURNS : /
THEME : Location
COMPARE :
EXAMPLE :
Will be added soon!
0 Replies 225 Views
Last post by
Sat Nov 13, 2021 10:45 am
[Command] setUntil
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Sat Nov 13, 2021 10:44 am
Actor.setUntil(floatvariable)
USE :
Set until what time this person will stay at their current location before AI searches for a new location for...
0 Replies 349 Views
Last post by
Sat Nov 13, 2021 10:44 am
[Command] sneakGame
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Sat Nov 13, 2021 10:41 am
sneakGame()
USE :
Show a sneak game.
This mini-game is similar to the Minesweeper game
TYPE : Command, Ref
RETURNS : Mini game
THEME :...
0 Replies 262 Views
Last post by
Sat Nov 13, 2021 10:41 am
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