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[Command] moveJobs
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Wed Nov 03, 2021 5:51 pm
moveJobs()
USE :
Get hired at this current building and make it our new workplace.
Remember to use setBoss() and SetSalary() separately.
TYPE...
0 Replies 61 Views
Last post by
Wed Nov 03, 2021 5:51 pm
[Command] moveHome
by
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Wed Nov 03, 2021 5:48 pm
moveHome()
USE :
Move into the current building and make it your new home.
Remember to use SetLandlord() and SetRent() separately.
TYPE :...
0 Replies 47 Views
Last post by
Wed Nov 03, 2021 5:48 pm
[Command] moveFraternity
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Wed Nov 03, 2021 5:46 pm
moveFraternity()
USE :
Move into the current building and make it your new fraternity / sorority
TYPE : Command, Non-Ref
RETURNS : /
THEME :...
0 Replies 69 Views
Last post by
Wed Nov 03, 2021 5:46 pm
[Command] modifySalary
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Wed Nov 03, 2021 5:42 pm
Actor.modifySalary(Float)
USE :
Give an employee in your business an xFloat salary raise
TYPE : Command, Ref
RETURNS : /
THEME : Business...
0 Replies 66 Views
Last post by
Wed Nov 03, 2021 5:42 pm
[Command] modifyReputation
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Wed Nov 03, 2021 5:39 pm
modifyReputation(floatvar)
USE :
Change the local reputation of this business
TYPE : Command, Non-Ref
RETURNS : /
THEME : Business
COMPARE...
0 Replies 61 Views
Last post by
Wed Nov 03, 2021 5:39 pm
[Command] modifyActorVar
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Wed Nov 03, 2021 5:32 pm
{Actor}.modifyActorVar(name, value)
USE :
Use this function to modify the float value of a variable by a given value.
The actor can be the...
0 Replies 90 Views
Last post by
Wed Nov 03, 2021 5:32 pm
[Command] matchLastName
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Wed Nov 03, 2021 5:28 pm
Actor.matchLastName(Actor2)
USE :
Change Actor's last name to match that of Actor2
TYPE : Command, Non-Ref
RETURNS : /
THEME : NPC-NPC...
0 Replies 73 Views
Last post by
Wed Nov 03, 2021 5:28 pm
[Command] makePermanent
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Wed Nov 03, 2021 5:26 pm
Actor.makePermanent()
USE :
This turns a temporary actor (generatePersonTemporary) into a permanent actor that persists after the current scene...
0 Replies 47 Views
Last post by
Wed Nov 03, 2021 5:26 pm
[Command] losePT
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Wed Nov 03, 2021 5:22 pm
losePT()
USE :
The player fires their current personal trainer.
TYPE : Command, Non-Ref
RETURNS : /
THEME : Special Characters
COMPARE :...
0 Replies 99 Views
Last post by
Wed Nov 03, 2021 5:22 pm
[Command] loseJob
by
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Wed Nov 03, 2021 5:18 pm
loseJob()
USE :
The player stops working at their current company.
Set salary to 0.
Boss and colleagues become acquaintances.
TYPE : Command,...
0 Replies 93 Views
Last post by
Wed Nov 03, 2021 5:18 pm
[Command] loseHomeDating
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Wed Nov 03, 2021 5:17 pm
loseHomeDating()
USE :
Your SO moves out of their home, and in with you.
TYPE : Command, non-Ref
RETURNS : /
THEME : Relationships, Housing...
0 Replies 45 Views
Last post by
Wed Nov 03, 2021 5:17 pm
[Command] loseHome
by
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Wed Nov 03, 2021 5:14 pm
loseHome()
USE :
The player moves out of their current home.
Set rent to 0.
Landlord and neighbours become acquaintances.
If the player's SO has...
0 Replies 67 Views
Last post by
Wed Nov 03, 2021 5:14 pm
[Command] loseDating
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Wed Nov 03, 2021 5:12 pm
loseDating()
USE :
Break up with current boyfriend / girlfriend.
All affairs and SO's friends are cleared and become acquaintances.
TYPE :...
0 Replies 94 Views
Last post by
Wed Nov 03, 2021 5:12 pm
[Command] loadPreset
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Wed Nov 03, 2021 5:09 pm
Actor.loadPreset(Preset1, Preset2, ..., PresetN)
USE :
Load the preset(s) onto this character, resetting them to default first before doing so...
0 Replies 83 Views
Last post by
Wed Nov 03, 2021 5:09 pm
[Command] imprison
by
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Wed Nov 03, 2021 5:07 pm
imprison()
USE :
Send the player to prison.
TYPE : Command, Non-Ref
RETURNS : /
THEME : Consequences
COMPARE : endPrison
EXAMPLE :
0 Replies 78 Views
Last post by
Wed Nov 03, 2021 5:07 pm
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