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[Command] generatePerson
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Mon Nov 01, 2021 8:52 pm
generatePerson() or
generatePerson(preset1, preset2, ..., presetN)
USE :
Generate a new actor.
If nothing inside the bracket: completely...
0 Replies 81 Views
Last post by
Mon Nov 01, 2021 8:52 pm
[Command] generateCreatureTemporary
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Mon Nov 01, 2021 8:48 pm
generateCreatureTemporary(optional_Race)
USE :
Generate a new temporary (until you call MakePermanent) creature NPC.
Parameters:
- Dog
-...
0 Replies 75 Views
Last post by
Mon Nov 01, 2021 8:48 pm
[Command] generateCreature
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Mon Nov 01, 2021 8:45 pm
generateCreature(optional_Race)
USE :
Generate a new permanent creature NPC.
Parameters:
- Dog
- Horse
- Tentacles
TYPE : Command,...
0 Replies 59 Views
Last post by
Mon Nov 01, 2021 8:45 pm
[Command] forgiveAffairs
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Mon Nov 01, 2021 8:42 pm
forgiveAffairs()
USE :
Clear all affairs committed while in this current relationship. This is done automatically when SetDating().
TYPE :...
0 Replies 78 Views
Last post by
Mon Nov 01, 2021 8:42 pm
[Command] followUp
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Mon Nov 01, 2021 8:40 pm
followUp(SceneID)
USE :
Start another scene immediately after this current scene finishes.
TYPE : Command, Non-Ref
RETURNS : /
THEME :...
0 Replies 63 Views
Last post by
Mon Nov 01, 2021 8:40 pm
[Command] floor
by
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Mon Nov 01, 2021 8:36 pm
{float variable}.floor()
USE :
Use this function to get the integer value of a float variable.
Any value less than x.3 / x.5 / x.8 will be...
0 Replies 85 Views
Last post by
Mon Nov 01, 2021 8:36 pm
[Command] favoriteHome
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Fri Oct 29, 2021 9:03 pm
Actor.favoriteHome(bool)
USE :
Add or remove this person's home as one of your favorites / shortcuts
TYPE : Command, Reference
RETURNS : /...
0 Replies 76 Views
Last post by
Fri Oct 29, 2021 9:03 pm
[Command] faceEachOther
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Fri Oct 29, 2021 9:00 pm
faceEachOther(JohnActor, Player)
USE :
Make an actors and/or player to face each other.
Parameter :
faceEachOther(JohnActor, Player)
or...
0 Replies 53 Views
Last post by
Fri Oct 29, 2021 9:00 pm
[Command] exchangeContact
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Fri Oct 29, 2021 8:55 pm
exchangeContact(Actor)
USE :
Exchange numbers with this actor.
TYPE : Command, Non-Ref
RETURNS : /
THEME : Acquaintance
COMPARE :...
0 Replies 75 Views
Last post by
Fri Oct 29, 2021 8:55 pm
[Command] enterFirstName
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Fri Oct 29, 2021 8:48 pm
Actor.enterFirstName()
USE :
Displays a text box so that the player can type in this character's first name. Used for naming children and pets....
0 Replies 60 Views
Last post by
Fri Oct 29, 2021 8:48 pm
[Command] endPrison
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Fri Oct 29, 2021 8:46 pm
endPrison()
USE :
Remove the player from prison.
TYPE : Command, Non-Ref
RETURNS : /
THEME : Consequences
COMPARE : imprison
EXAMPLE :...
0 Replies 65 Views
Last post by
Fri Oct 29, 2021 8:46 pm
[Command] endPregnancy
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Fri Oct 29, 2021 8:44 pm
Actor.endPregnancy()
USE :
Ends the pregnancy of the given actor.
TYPE : Command, Non-Ref
RETURNS : /
THEME : Pregnancy
COMPARE :...
0 Replies 83 Views
Last post by
Fri Oct 29, 2021 8:44 pm
[Command] endOpenRelationship
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Fri Oct 29, 2021 8:23 pm
endOpenRelationship()
USE:
Revert your current relationship/ marriage back into a normal closed one (there are now cheating consequences)....
0 Replies 56 Views
Last post by
Fri Oct 29, 2021 8:23 pm
[Command] endDate
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Fri Oct 29, 2021 8:19 pm
endDate()
USE:
End the current 'date', i.e. get rid of the current companion.
TYPE: Command, Non-Ref
RETURNS: /
THEME: Companions
COMPARE:...
0 Replies 69 Views
Last post by
Fri Oct 29, 2021 8:19 pm
[Command] dressWedding
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Thu Oct 28, 2021 10:37 pm
Actor.dressWedding()
USE :
This command puts the actor in a wedding dress or suit.
TYPE : Command, Reference
RETURNS : /
THEME :...
0 Replies 85 Views
Last post by
Thu Oct 28, 2021 10:37 pm
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