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[Command] setSalary
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Sat Nov 06, 2021 6:38 pm
Floatvar.setSalary()
USE :
Set this as your current salary.
TYPE : Command, Non-Ref (ref-like syntax)
RETURNS : /
THEME : Job, Money...
0 Replies 65 Views
Last post by
Sat Nov 06, 2021 6:38 pm
[Command] setRent
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Sat Nov 06, 2021 6:34 pm
FloatVar.setRent()
USE :
Set this as your current rent.
TYPE : Command, non-Ref (ref-like syntax)
RETURNS : /
THEME : Housing, Money...
0 Replies 68 Views
Last post by
Sat Nov 06, 2021 6:34 pm
[Command] setRelativeType
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Sat Nov 06, 2021 6:30 pm
Actor.setRelativeType(Type)
USE :
Set which type of relative this person is (must already be a relative actor, not a normal NPC).
Used for giving...
0 Replies 69 Views
Last post by
Sat Nov 06, 2021 6:30 pm
[Command] setPT
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Sat Nov 06, 2021 6:28 pm
Actor.setPT()
USE :
Make this person your personal trainer. Current personal trainer is no longer PT and becomes acquaintance.
TYPE : Command,...
0 Replies 70 Views
Last post by
Sat Nov 06, 2021 6:28 pm
[Command] setNoRedress
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Sat Nov 06, 2021 6:25 pm
Actor.setNoRedress(true/false)
USE :
Force this actor's clothes or lack of such to stay the same after the scene finishes
Tells the game engine...
0 Replies 72 Views
Last post by
Sat Nov 06, 2021 6:25 pm
[Command] setMajor
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Sat Nov 06, 2021 6:22 pm
setMajor()
USE :
Set the Major for the player, both for teaching and studying.
Must be preceded by chooseMajor().
The majors available are...
0 Replies 78 Views
Last post by
Sat Nov 06, 2021 6:22 pm
[Command] setLivingWithPlayer
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Sat Nov 06, 2021 6:13 pm
Actor.setLivingWithPlayer(bool)
USE :
flags or unflags an actor as living with the player
TYPE : Command, Reference
RETURNS : /
THEME :...
0 Replies 58 Views
Last post by
Sat Nov 06, 2021 6:13 pm
[Command] setLandlord
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Sat Nov 06, 2021 6:10 pm
Actor.setLandlord()
USE :
Make this person your landlord. Current landlord is no longer landlord and becomes acquaintance.
TYPE : Command,...
0 Replies 71 Views
Last post by
Sat Nov 06, 2021 6:10 pm
[Command] setJob
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Sat Nov 06, 2021 6:09 pm
Actor.setJob(Job)
USE :
Set the job for this NPC.
Only Doctor and Nurse are available now
TYPE : Command, Non-Ref
RETURNS : /
THEME :...
0 Replies 71 Views
Last post by
Sat Nov 06, 2021 6:09 pm
[Command] setHomeDating
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Sat Nov 06, 2021 6:07 pm
Building.setHomeDating()
USE :
Set a specific building as your SO's home
TYPE : Command, Reference
RETURNS : /
THEME : Relationships...
0 Replies 91 Views
Last post by
Sat Nov 06, 2021 6:07 pm
[Command] setGlobalString
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Sat Nov 06, 2021 6:05 pm
GlobalVariable.setGlobalString(String)
USE :
Same as setGlobal(), just string instead of float
Set (add if it doesn't already exist) a global...
0 Replies 102 Views
Last post by
Sat Nov 06, 2021 6:05 pm
[Command] setGlobal
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Sat Nov 06, 2021 6:00 pm
GlobalVariableName.setGlobal(float or floatvariable)
USE :
Set (add if it doesn't already exist) a global variable to a certain number.
TYPE :...
0 Replies 80 Views
Last post by
Sat Nov 06, 2021 6:00 pm
[Command] setFraternityFees
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Sat Nov 06, 2021 5:58 pm
FloatVar.setFraternityFees()
USE :
Set this as your current monthly fraternity fees.
TYPE : Command, non-Ref (ref-like syntax)
RETURNS : /...
0 Replies 59 Views
Last post by
Sat Nov 06, 2021 5:58 pm
[Command] setExRelative
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Sat Nov 06, 2021 5:56 pm
Actor.setExRelative(Actor2)
USE :
Make this normal NPC remember that they used to be related to the player.
TYPE : Command, Reference...
0 Replies 70 Views
Last post by
Sat Nov 06, 2021 5:56 pm
[Command] setDifferentMajor
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Sat Nov 06, 2021 5:53 pm
Actor.setDifferentMajor()
USE :
Set the Major for the NPC to be a random subject but not the same as the player, both for teaching and studying....
0 Replies 76 Views
Last post by
Sat Nov 06, 2021 5:53 pm
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