[Command] followUp

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Raddeck
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Post by Raddeck »

followUp(SceneID)


USE:
Start another scene immediately after this current scene finishes.


TYPE: Command, Non-Ref
RETURNS: /
THEME: Consequences
COMPARE:


EXAMPLE:

Code: Select all

    Dating(Furious):: "You betrayed me, you humilated me ... now you die!"
    "Pow!"
    Player.hide()
    followUp(death)
In that case "death" is in fact the scene called death.lpscene
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