USE:
Make this normal NPC remember that they used to be related to the player.
TYPE: Command, Reference
RETURNS: /
THEME: Relationships
COMPARE: getRelative
EXAMPLE:
Code: Select all
Actor2.cloneFrom(Actor)
Actor2.setExRelative(Actor)
Code: Select all
Actor2.cloneFrom(Actor)
Actor2.setExRelative(Actor)