USE:
Check if this actor is temporary and to be removed as soon as this scene finishes / the player moves from this location.
Used with makePermanent()
TYPE: Condition, Reference
RETURNS: /
THEME: Actor Creation
COMPARE: makePermanent
EXAMPLE:
Code: Select all
WHO: Actor = getTarget(); If !Actor.isTemporary() && WHERE == home && !Actor.isCreature() && !Actor.isNaked()
// or
If Actor.isTemporary()
Actor.makePermanent()
exchangeContact(Actor)
Endif