How to add my mod, addon or pack to this repo?
How to add my mod to this repo?Submitting your mod is easy and free but has a few rules:
- You must send us your mod in zip format, via Discord or via an upload page so we can analyze it.
- Your mod must be unique.
- The content of your mod should not be identical to another mod.
- Your mod must be functional.
- Your mod must contain a lpmod or lpaddon file.
- Your mod's content must be approved.
How to add my addon/pack to this repo?
Submitting your addon/pack it's the same rules as mods, except:
- To avoid excessive submissions, addon/pack should contain at least 10 lpworld files or 10 character presets, depending on your addon/pack.
- If you plan to submit hundreds of lpworld or lpcharacter files, create one pack containing all of them or multiple packs to better categorize them.
In the meantime, if you're pretty sure to be accepted, you can create a topic about your mod in the appropriate category.
Here: viewforum.php?f=12
When approved, your mod must be added to the forum in the appropriate category, if not done already.
Here: viewforum.php?f=12
When approved, your addon/pack must be added to the forum in the appropriate category, if not done already.
Here: viewforum.php?f=13
If you wait too long to make a topic about your mod, your mod will be deleted.
Please note:
Our mission is to help LifePlay users discover new mods, so we can't help you fix your mod. So please review your codes and test your mod before submitting it, to save time both ways.
XML Template to get your mod page displayed in LifePlay Mods Flix
Visit this page for more details about each tags and where to post that xml code: viewtopic.php?t=457Code: Select all
<Mod
Id="" // ID of your mod
Name="" // The name of your module
Version="" // Version of your module
Path="" // Don't add anything
Description="" // 500 character max - Do 
 for changing line
LatestUpdate="" // Latest update: Day-Month-Years
ModRequireMods="" // Does your mod require any mods? Separate each mod with a comma Ex: MonsterAddons,nt_OtherMods,...
Depends="" // Does your mod require a mod? Put only 1 mod Ex: nt_OtherMods - Optional
ModsConflict="" // Does your mod is conflicting with any mods? Separate each mod with a comma Ex: nt_OtherMods, gg_SpecialMod,... **Optional
Msg="" // Will throw a popup message **Optional
ModderN="" // Your modder's name
ModPatreon="" // Your Patreon page url **Exclusive - Optional
ModUrlPage="" // Your github page url **Optional
ModContrib="" // List of contributors separated by a comma **Optional
Thumbnail="" // A thumbnail for you mod 350x350max - Hosted on https://imgbb.com/
FullDescription="" //Your url topic page on the forum Raider Knight
LPmodType="" // Type of your mod. A Mod or a Addon
LpTag1="" // Category tag for your mod - 1 word max
LpTag2="" // Category tag for your mod - 1 word max
LpTag3="" // Category tag for your mod - 1 word max
isPatch="" //Don't use it! - For special case only **Exclusive - Optional
/>
** Exclusive: Reserved to my V.I.P, patrons and donors.
The Version tag is required for any mods.
The LifePlay Mods Flix, only checks if the locally installed version is different from the repository version.
Version number help users to get the latest version of your mod.
If you're submitting a mod without version number, we will add a fictional one to your mod.
We take care to correct any typing errors.
Content denied or refused:
Modding rules: viewforum.php?f=7- Any kind of illegal content (Gore, incest, ped, extreme violence,...)
- Containing too many bugs
- Badly constructed texts
- Content from other mods
- Mod that overwrites other mods files
If you have any questions or disagree with our decision, you can contact us via the RK forums or Discord.
Why is it important to add your mod to the forum?
- To allow you to have all posts related to your mod in one topic, thus preventing members from posting about something off-topic and unrelated.
- To allow people to ask you questions or ask for help about your mod.
- To announce your updates or other related to your mod.
- It's also a way of showing that you're not lazy, that you've forced yourself to promote your mod, and that you're ready to offer your support.
How long does it take to be accepted?
It usually takes between 0 and 48 hours, depending on our availability, but we respond fairly quickly.How do I update my mod?
- You must send us your mod in zip format, via Discord or via an upload page so we can analyze it.
- It usually takes between 0 and 48 hours to update your mod.
- As your mod has already been accepted, the evaluation process takes less time and you're accepted almost automatically, provided you continue to comply with the rules.
- Also take time to update your topic about your mod.