[Condition] isRelative

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Raddeck
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Post by Raddeck »

Actor.isRelative()


USE:
returns true if the calling actor is a relative of the player's


TYPE: Condition, Reference
RETURNS: bool
THEME: Family
COMPARE: getRelative, getRelativeExcept


EXAMPLE:

Code: Select all

"Should I make a pass at <Actor.name>?"
0:: "Yes"
1:: "No"
	
If 0
    If Actor.isRelative()
        Actor(Disgusted):: "Ew, sick!"
    Endif
Endif
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