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[Condition] isWithCompanion

Posted: Sun Oct 31, 2021 7:48 pm
by Raddeck
isWithCompanion()


USE:
Check if the player is currently hanging out with a companion.


TYPE: Condition, non-Ref
RETURNS: bool
THEME: Companions
COMPARE: getCompanion, startDate, endDate, "CurrentCompanion" global var


EXAMPLE:

Code: Select all

If isWithCompanion()
    "I'm currently with <CurrentCompanion.name>."
Endif