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[Condition] openRelationship

Posted: Sun Oct 31, 2021 7:53 pm
by Raddeck
openRelationship()


USE:
Check if the player is in an open relationship


TYPE: Condition, Non-Ref
RETURNS: bool
THEME: Relationships
COMPARE:


EXAMPLE:

Code: Select all

OTHER: !OpenRelationship() && Random(50, 100) < perversion