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[Command] random

Posted: Thu Nov 04, 2021 7:36 pm
by Raddeck
random(float, float)


USE:
returns a random float number between the entered float parameters.
Commonly used to influence the chance a condition is true based on an actor stat.


TYPE: Command, non-Ref
RETURNS: float
THEME: Math
COMPARE:


EXAMPLE:

Code: Select all

attrBonus = Random(1,5)
Actor:attractiontoplayer += attrBonus
	
If random(30, 100) > attractiveness // condition is only possible if attractiveness is higher than 30, and more likely to happen the higher attractiveness is
	
If random(50,300) < Actor:perversion // only possible perversions is higher than 50, but only has a 20% chance of happening