[Command] sceneEnd
Posted: Thu Nov 04, 2021 8:11 pm
sceneEnd()
USE:
End the scene and return to map view.
This will also clear all actors (except player and current companion from memory) after saving them back into their lpcharacters.
TYPE: Command, Non-Ref
RETURNS: /
THEME: Scenes
COMPARE: sceneStart, timeout, timeoutprecise
EXAMPLE:
USE:
End the scene and return to map view.
This will also clear all actors (except player and current companion from memory) after saving them back into their lpcharacters.
TYPE: Command, Non-Ref
RETURNS: /
THEME: Scenes
COMPARE: sceneStart, timeout, timeoutprecise
EXAMPLE:
Code: Select all
WHAT: none
WHERE: none
WHEN: 0 - 24
WHO: none
OTHER: none
SceneStart()
//My scene content here...
SceneEnd()