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[Command] sceneEnd

Posted: Thu Nov 04, 2021 8:11 pm
by Raddeck
sceneEnd()


USE:
End the scene and return to map view.
This will also clear all actors (except player and current companion from memory) after saving them back into their lpcharacters.


TYPE: Command, Non-Ref
RETURNS: /
THEME: Scenes
COMPARE: sceneStart, timeout, timeoutprecise


EXAMPLE:

Code: Select all

WHAT: none
WHERE: none
WHEN: 0 - 24
WHO: none
OTHER: none
        
    SceneStart()
        //My scene content here...
    SceneEnd()