USE:
Combination of timeoutPrecise and timeoutActor.
Puts a scene on cooldown for exactly the amount of hours specified, but limited to the stated actor(s) who will not pass the scene's WHO condition.
TYPE: Command, Reference
RETURNS: /
THEME: Scenes
COMPARE: timeout, timeoutPrecise, timeoutActor
EXAMPLE:
Code: Select all
sceneStart()
Friend(Happy)::"Well, I'm off to Barbados for a week. Bye!"
Player(Happy)::"Have a good time!"
sceneEnd()
timeoutActorPrecise(156, call_invite, Friend)