USE:
WHERE is mostly used to enter a condition at the top of a scene, affecting its random triggering depending on the player's location.
However, it can also be used as a command in the rest of the scene script, returning the player's location.
Available locationIDs can be found in Docs/Lists/all_wheres.txt
TYPE: Condition, non-Ref
RETURNS: locationID (string)
THEME: Scenes, Location
COMPARE: isAtHome, WHAT, WHEN
EXAMPLE:
Code: Select all
Title = "shop assistant"
If WHERE == bank
Title = "cashier"
Elseif WHERE == bar || WHERE == nightclub
Title = "bartender"
Endif
"It's my lucky day. I found myself being served by a <New_Person.handsome_or_cute> <Title>."