[Condition] hadSex
Posted: Sun Nov 07, 2021 9:14 am
Actor.hadSex()
USE:
Check if this actor has had sex with the player at any point in this playthrough
TYPE: Condition, Reference
RETURNS: bool
THEME: Sex
COMPARE: sex()
EXAMPLE:
In lpscene:
In lpaction:
USE:
Check if this actor has had sex with the player at any point in this playthrough
TYPE: Condition, Reference
RETURNS: bool
THEME: Sex
COMPARE: sex()
EXAMPLE:
In lpscene:
Code: Select all
If Actor.hadSex() || Random(40, 70) < Actor:perversion
Raise = true
Actor:: "Okay ... I could really do with the extra cash."
Sex(Player, Actor)
If HungerEnable > 0
Player.modifyActorVar(rk_VB_Hunger, -1)
EndIf
Else
Raise = false
Actor:: "Sorry, but I can't do that ..."
Endif
In lpaction:
Code: Select all
WHO: Actor = getTarget(); If !Actor.isCreature() && [Actor.hadSex() || Actor.isDating()]