USE:
Lock an actor onto a mini screen, for telephone call and thought sequence.
While being locked, every Show() called on the Actor will not move them into the environment but stuck at the mini screen instead.
secondScreen()
Close the second screen and unlock the actor for normal Show() behaviour
TYPE: Command, non-Ref
RETURNS: /
THEME: Scenes
COMPARE: sceneEnd, secondScreenIfHidden, sceneStart
EXAMPLE:
Code: Select all
secondScreen(Actor) // open the buble
Actor(Happy):: "Honey, can you come here for a moment please? I want to introduce you to someone."
secondScreen() // close the bubble