How to use Global Variables
Posted: Mon Nov 15, 2021 7:13 am
This is really more of what globals are available and not how to use them. I will update later with some better examples. Please keep in mind some of these are not officially documented and were discovered through various means to include scrapping the code.
Code: Select all
WHAT:
WHERE:
WHEN: 0 - 24
WHO: none
OTHER:
sceneStart()
"actionDuration = <actionDuration>" // how long the action takes/took
"business_reputation = <business_reputation>" // the buildings business reputation
"business_staffintelligence = <business_staffintelligence>" // the sum total of the business employies intelligence
"business_staffinterpersonal = <business_staffinterpersonal>" // the sum total of the business employies interpersonal
"business_staffnumber = <business_staffnumber>" // the total number of staff
"choice = <choice>" // the variable container the value a PC selected from the option syntax
"costOfLiving = <costOfLiving>" // cost of living
"dayOfWeek = <dayOfWeek>" // the day of the week
"daysOfMonth = <daysOfMonth>" // the days of the month?
"gameDifficulty = <gameDifficulty>" // game difficulty
"percentageElves = <percentageElves>" // percentage of Elves
"percentageOrcs = <percentageOrcs>" // percentage of Orcs
"percentageVampires = <percentageVampires>" // percentage of Vampires
"timePassed = <timePassed>" // how much time has passed?
"toCum = <toCum>" // only useable in dirty talk
"version_main = <version_main>" // games major version ie if 4.16 would be 4
"version_sub = <version_sub>" // games minor version ie if 4.16 would be 16
"WHEN = <WHEN>" // can be used to check when something is happening ie If WHEN < 6 || WHEN > 20
sceneEnd()