lpstat or ActorVar, which is better?

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Raddeck
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Post by Raddeck »

The answer is: ActorVar

Why is this so?
Because with ActorVar the data is recorded at the very moment or at the end of a scene.

Includes:
setActorVar
getActorVar
modifyActorVar


While with an lpstat file:
The data is saved only when you save your game.

However, lpstats can be useful in some cases.
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